3ds Max Training

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Certified Autodesk 3DS MAX Professional Programme

Learn and adapt to industry techniques and workflows to create your own 3D craft using the award winning Autodesk 3ds Max integrated 3D modeling, animation, rendering and compositing tools.

Autodesk 3ds  Max allows artists and designers to do great work more quickly than ever ­­empowering you to create models and animation right from scratch.


  • Part Time Basis - 14 Months (Nov 2016 Intake. 5 seats left!)
  • Full Time Basis - 6 Months (480 credit hours)
  • Practical Learning with Hands-On Assignments
  • NOT INCLUDE Autodesk 3ds Max Certified Professional Exam (worth RM1500)
  • NOT INCLUDE Adobe Mastery Blended Learning with Assessment & Masterclass (worth RM3500) (335 lesson hours, 1005 practical hours)
  • Value Added: Optional 6 Months PAID Internship in Singapore, SGD 600 - 900 per month (T&C Apply)
  • Participants can develop a personal portfolio, and a pathway to a rewarding career in Malaysia & overseas.
  • Skill Up with this Programme,  Start to Earn First & Earn Fast Full time & Freelance
  • Learn how to get your Diploma in Animation 50% Faster and 75% Cheaper.
  • Interest Free - Study Loan Available

Here's What You'll Learn:

 

After completing this course, you'll be able to model, texture, rig and animate 3D objects in 3D workspace using Autodesk Maya, in order to achieve the work flow of 3D production in accordance with industry requirements. You will be able to:

  • Sculpt, shape and surface details on character model
  • Create animation friendly topology onto the model
  • Use image reference to model, texture, rig and animate an object
  • Create controllers for the rigged object
  • Create motion path animation
  • Identify, understand and apply the principles of animation
  • Mimic real­life lighting into Maya
  • Create lip sync and facial expressions
  • Render images in passes
  • Use build­in render node to composite render passes

Here's The Programme Outline That You'll Learn:

 
  • Module 1: Polygon Modeling
  • Module 2: Character Modeling
  • Module 3: Retopolizing
  • Module 4: Texturing
  • Module 5: Sculpting
  • Module 6: Character Rigging
  • Module 7: Facial Rigging
  • Module 8: Walk Cycle Animation
  • Module 9: Run Cycle Animation
  • Module 10: Jump Animation
  • Module 11: Action Performance
  • Module 12: Eye Dart
  • Module 13: Lip Sync
  • Module 14: Facial Expression
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